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Thema: Uthgard 2.0

  1. #256
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    Aug 2005
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    Zitat Zitat von Adar McNeal Beitrag anzeigen
    Wegen des AFK solo in Lyonesse
    Mit Mindsorc soloen hab ich mit 40 aufgehört. Da geh ich lieber twinken^^. Ist halt nicht mehr wie früher, wo man auch mal einige Stunden am Stück zocken konnte. Mit ca. 2 Stunden ab 21 Uhr kommst solo nicht mehr weiter.
    Uthgard Sorc Delawar
    Cabalist Skalbaran
    Scout Zador
    ........

    Ywain Sorc Skalbaran
    Ywain Sorc Delawar
    Ywain Scout Zador Chromos
    .... alle anderen :-)

  2. #257

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    Hab ich gemerkt .... dafür war es gestern top ... 2 Freunde online und 48 geworden. Ok - war dann schon 0:30 Uhr, aber was solls - schlafen kann man immer noch später

    Twinken ist so eine Sache bei mir ... 27er Pala wäre möglich oder 10er Nekro oder 7er Kabba oder 5er Kleri oder 1er Adept .... da versuch ich doch lieber einen Char auf 50 zu bringen - und jeder Erfahrungspunkt bringt mich dem näher

  3. #258

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    Zitat Zitat von Adar McNeal Beitrag anzeigen
    Hab ich gemerkt .... dafür war es gestern top ... 2 Freunde online und 48 geworden. Ok - war dann schon 0:30 Uhr, aber was solls - schlafen kann man immer noch später

    Twinken ist so eine Sache bei mir ... 27er Pala wäre möglich oder 10er Nekro oder 7er Kabba oder 5er Kleri oder 1er Adept .... da versuch ich doch lieber einen Char auf 50 zu bringen - und jeder Erfahrungspunkt bringt mich dem näher
    ...und dafür bin ich schon zu alt, bis nach 0 Uhr zu leveln oder ähnliches .... ich schlaf da glatt vorm PC ein
    In Memory Of 4 Good Years ~ 2002 - 2006 : Die Gilde
    Tceedo MacWhite~~Schlag Pole / Schild~~ (trying to be some useful)



    retired

  4. #259

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    Das kenne ich - ok mit dem einschlafen nicht wirklich, aber müde bin ich allemal. Dafür bin ich dann auch eine Weile nicht online.

  5. #260

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    Zitat Zitat von Adar McNeal Beitrag anzeigen
    Hab ich gemerkt .... dafür war es gestern top ... 2 Freunde online und 48 geworden. Ok - war dann schon 0:30 Uhr, aber was solls - schlafen kann man immer noch später

    Twinken ist so eine Sache bei mir ... 27er Pala wäre möglich oder 10er Nekro oder 7er Kabba oder 5er Kleri oder 1er Adept .... da versuch ich doch lieber einen Char auf 50 zu bringen - und jeder Erfahrungspunkt bringt mich dem näher
    Glaub dann standest du neben mir am Gobo-Spot

    In Pet(Proc)s We Trust | Fanatic | Emerald Riders

  6. #261

  7. #262

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    Update:

    Battleground Update and more
    Written by Blue on 7.7.2017

    Dear players,

    Based on player feedback we want to announce changes intended to increase play options and enjoyment of all on Uthgard. Our vision remains to provide an authentic Dark Age of Camelot experience to players new and old and we are making tweaks that will allow us to deliver our vision while providing an engaging play experience to our players. We remain committed to our vision and will continue to make changes on an as-needed basis. This is part one of two patches we have planned for now.


    Changes to Battlegrounds

    It was evident amongst players that the battlegrounds are seen as an important feature and experience whilst playing Uthgard in the past. Many players have the perception that leveling up was faster on Uthgard 1 than what they experience now. One reason for that often was that players used BG's to break up time spent leveling, or use the bonus from owning the BG keep. The XP formulas we use are alot more forgiving than on Uthgard 1 and even allow powerleveling by now and still the perception is there.

    As you might know player kills give 500% XP compared to PvE kills. That helped to level up and reach the XP cap of a BG. Players who used BG's had an alternative route to level up instead of doing pure PvE. We want to help you with that again.

    Therefore we will be introducing the following changes to Uthgards battleground setting:

    20-26 R1L5 Abermenai
    27-34 R2L0 Thidranki
    35-41 R2L6 Murdaigean
    42-47 R3L3 Caledonia

    The XP reward for a player kill will be increased to 1000%.

    You can reach level 48 without being forced to PvE all the time and can have some action in one of our BG's. You can play as long in BG's until you reach the RR cap of R3L3 or exceed level 47.

    Note: We are working on re-vamping the PvE mobs for charming and hunting in the BGs. They should be available for the weekend but they will not immediately be available.


    Money for RvR kills

    In addition to the Battleground setup change we will introduce a gold reward for RvR kills. The amount of gold will depend on your targets level and will be split evenly the same way as XP is split to all who attacked the target. This income applies to all player kills, so Battlegrounds, Frontiers, RvR Dungeons and Darkness Falls are all included!


    Guard respawn

    Quite some of you made us aware that the guard respawn in keeps was getting out of hand. We adjusted the algorithm responsible for it. The outcome will be monitored and further adjustments will be made if necessary.


    Crafting keeps speed bonus

    We believe players should be rewarded for choosing to craft in more dangerous areas. We already implemented a bonus which was only announced in the changelog. We are increasing that from 10% to a +25% craft speed bonus. If you try to craft your MP part or just level up your crafting this can be a big time-saver for you.

    The bonus is active for crafting inside of: Dun Crauchon, Caer Benowyc & Bledmeer Faste.


    House rent warnings

    Another change you might have noticed are the new (intentionally annoying) warning messages when rent is due in the next 24h and the lockbox does not have enough money to pay it. Your Consignment Merchant will still pay the rent - that was not changed. We have added this message to help safeguard against situations where players or guilds have lost their houses due to not having enough money to pay rent.

    Following situation led to a problem:
    1. The consignment merchant has enough money to pay the rent, which is due in the next several hours
    2. No warning is given as the CM has enough to pay rent
    3. A player withdraws money from the CM
    4. Rent is due
    5. Not enough money in CM to pay rent => house gets repossessed

    In a later patch we will remove that warning and implement a different system. There will be a small grace period after repossession.


    Unique Object Changes and other World Improvements

    Our GMs are consistently improving our world. In the coming days and weeks you may notice some camps look a little different. One example of this is Dodens Gruva, where large clumps of monsters have been "thinned". Do not be alarmed -- although there are fewer monsters, they should respawn faster thus providing MORE mobs than before and a better hunting experience if you want to go XP there, rather than waiting for respawns.

    Additionally, we recently fixed a bug that limited the maximum possible stats for items for monsters over level 50. What this means is that you can now see items with higher maximum stats. This applies to all newly created objects labeled "Unique Object".

    Finally, our GMs are working on itemizing camps in the frontier zones (and BGs!) with more appropriate ROG options -- that is to say, human type mobs may drop weapons, specifically. This will give you a better sense of where you can hunt for a specific type of object in some cases. The last change to mention is that along with these changes the drop rate for unique objects should see an improvement of at least 5% for regular mobs and for named mobs, depending on their difficulty, much more.


    Wish you the best,
    Your Uthgard staff

  8. #263

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    Ich finde die Änderungen sehr interessant. Ich wünschte ich hätte aktuell mehr Zeit. Den BG Hype sollte man in jedem Fall mitnehmen, wenn man kann. Auch würde ich gerne einmal nach ROG´s schauen. Ein Update in die richtige Richtung wie ich finde.

    Was mich aber noch ein wenig stört, ist die unglaublich hohe Miete bei den zwei größten Häusern.
    We said we would return, and here we are again - FANATIC

    DAoC Live - Durchgespielt
    DAoC Uthgard - Albion - Fanatic - 50er Arms (Civer), 50er Sorc (Civera), 50er DSight (Revicia), 50er Servant (Civerya), 37er Infi (Civery) - 4 Leg crafter

  9. #264

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    Keep Siege and XP Update
    Written by Blue on 8.8.2017
    Image

    We want to announce the next set of changes to our setup to further encourage players to work together, fight for their realm, defend their keeps and crush enemies.

    UPDATE: Due to requests we will allow all realm transfers which you initiate now to be completed before the begin of the EXP event on 10. August 20:00 CEST


    Summer XP Event

    First things first - Looking to stay cool during the hot August nights? Come enjoy another bonus XP weekend!

    10. August 2017 at 20:00 CEST - 14. August 2017 9:00 CEST

    We will offer a +30% XP bonus during the time of the event that stacks with all other bonuses in all areas! At the same time there will be an increase of +30% money from bag of coins and chests. Your chance to get your rusty and stuck character leveled up. Don't miss it!


    Keep Realm Point Pool and Siege Incentives

    This update focuses on highlighting two options for advancing your character by rewarding you for participating in Realm vs Realm.

    New Keep Siege Realm Point Pool

    We implemented a new feature to reward defenders and attackers of a keep raid for successfully defending or attacking a keep. To encourage players to participate in keep siege and defenses, we introduce a bonus feature inspired from later versions of Dark Age of Camelot. As players are killed near a keep, bonus Realm Points are added up into a pool that is awarded on a successful capture or defense of a keep. After a keep siege has ended, stick around for 60 seconds to be rewarded what was collected up in the pool! A message will tell you when that happens.

    RP For Keep Takes

    To recap, on Uthgard, we award players for participating in capturing a keep. Players receive a reward that is based on the difficulty in taking that keep. This is above and beyond the bonus realm points for any defenders you may have killed during a keep siege. This has been active for some time on Uthgard and we wanted to inform you exactly how it works.

    When you conquer a keep, realm points are distributed to all players in range for defeating the keep Lord itself, regardless of the number of defenders. The total realm points awarded is based on the level of each door and the level of the keep itself. You will see increased rewards based on the level of each door as well as the level of the keep.

    We increased the total amount of realm points available for taking a keep. You will see an approximate maximum of 5,200 realm points for a level 10 keep with 2 level 10 doors. We changed it so that now up to 16 players get the full reward. With more players you will see a bit scaling down as the effort for more players to take keeps gets less. We also lessened this scaling beyond 16 players so you should see more RP in general for keep takes.


    XP Changes - Group XP Caps

    Following our lengthy discussion and also inspiration from our community Uthgard will be introducing some changes to our EXP system. The primary point of this discussion was to support players who wish to build groups and thus for them to see an additional benefit or bonus to grouping up and playing together as a community.

    Uthgard will be adding a bonus to the experience cap in groups. Every player in a group enables a +5% cap increase to experience for all members of the group. That means your experience cap will be pushed up by +40% in a full group. Since all other bonuses beside the group bonus are on top of the capped experience they heavily depend on the cap. Since the group bonus (think BAF, social mobs) is used before the cap you should be targetting mobs that bring in significant group bonuses (+20% for each mob you face) so that you can use the cap bonus to its fullest.

    Bonus to experience cap will be as follows:

    2 players +10% bonus
    3 players +15% bonus
    4 players +20% bonus
    5 players +25% bonus
    6 players +30% bonus
    7 players +35% bonus
    8 players +40% bonus

    There's an important limitation you should know: Only players inside the experience clamp of a group can benefit from the bonus. You notice that clamp if you get the same XP as the highest level player (provided you didn't cap already). As an example a level 41 player grouped with level 50 will benefit from the cap bonus. A level 40 player grouped with level 50 does not get the bonus. As rule of thumb the player should be not lower than -20% of the highest level player in the group. The clamp is calculated by a complicated formula and its wider in lower levels so it isn't really a fixed percentage but you get the idea.

    When you get experience beyond the cap you will see it in the experience gain message. Here is an example of a FG:
    You receive 8,996,782 experience for adventuring in this area!
    You receive 98,964,602 experience! (20,761,804 camp bonus) (23,991,418 over cap)



    Darkness Falls access

    We decided that Darkness Falls will now remain open for 15 minutes after your realm loses control of the majority of keeps.


    World Changes

    Please be aware of the following recent world changes:
    Beliathan once again spawns.
    Battleground mobs will now drop randomly generated objects. Each BG has a 'boss' type mob that can drop additional randomly generated objects of higher stat value.
    Mobs in RvR Dungeons (Dodens Gruva, Marfach Caverns, Hall of the Corrupt, Summoners Hall) now drop more appropriate randomly generated items. Additional non-random items have been added as well!
    Players can now access a level 50 dummy mob outside the capital cities. These will help test your abilities.
    Battleground "Medal of Honor" quests have been updated for the new level ranges.


    User Interface Improvements

    Players will be able to see their endurance and group mates endurance in the group and minigroup windows.


    We are continuing to work on enhancements and look forward to bringing them to you! Until then see you on the battlefield!

    Your Uthgard Staff

  10. #265

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    Wow is der Server leer !

    Als ich ca. Anfang des Jahres aufhörte waren soviele Spieler da..und nun 0:00 Ami Primetime 202 auf Albseite :/.

    Ok das wars wohl mit dem weiter lvln ^^
    Geändert von Cartesii (11.08.17 um 00:09 Uhr)
    @Firderis Post :>>
    Zitat Zitat von Ctullhu Beitrag anzeigen
    du hast einen kabellosen controller für den pc gekauft...
    also empfänger gibt es da schon für, aber trotzdem *schulterklops* armer alter mann, die technik ist so grausam an dir vorbeigezogen

  11. #266

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    Das war klar und auch abzusehen. Jeder Hype geht irgendwann vorbei und erst dann sieht man wie erfolgreich das Projekt ist. Mit dem Kern an Leuten kann man jetzt arbeiten....... oder auch nicht.

    Und imho würde genau das gleiche passieren, wenn BS einen Classic-Server bringt. Zusätzlich hätte es vermutlich den Kollateralschaden, dass die Live-Server im Zuge einer Abwanderung der Leute auch sterben würden. (So richtig sterben )
    Insofern kann ich es durchaus auch nachvollziehen, wenn BS hier nicht aktiv wird. Lieber einen Server(-Verbund) der so vor sich hindümpelt als einen toten Classic-Server und einen toten Live-Server. Trifft imho auch jedes andere Spiel bei dem regelmässig nach der guten alten Zeit gerufen wird. Einzig bei WoW würde ich behaupten, dass die Spielerzahl so gross ist, dass man das Thema Classic-Server im Falle des scheiterns verkraften kann.


  12. #267
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    Aug 2005
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    Zitat Zitat von Cartesii Beitrag anzeigen
    Wow is der Server leer !

    Als ich ca. Anfang des Jahres aufhörte waren soviele Spieler da..und nun 0:00 Ami Primetime 202 auf Albseite :/.

    Ok das wars wohl mit dem weiter lvln ^^
    Wie viele sinds denn auf dem Liveserver?
    Uthgard Sorc Delawar
    Cabalist Skalbaran
    Scout Zador
    ........

    Ywain Sorc Skalbaran
    Ywain Sorc Delawar
    Ywain Scout Zador Chromos
    .... alle anderen :-)

  13. #268

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    Ka Raist, ich spiele schon ewig nimmer auf dem Liveserver.

    Spielt jemand noch aktiv hier oder hätte mal Bock was zu lvln?
    Geändert von Cartesii (11.08.17 um 17:37 Uhr)
    @Firderis Post :>>
    Zitat Zitat von Ctullhu Beitrag anzeigen
    du hast einen kabellosen controller für den pc gekauft...
    also empfänger gibt es da schon für, aber trotzdem *schulterklops* armer alter mann, die technik ist so grausam an dir vorbeigezogen

  14. #269

  15. #270

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    Wenn es zumindest SI geben würde :/, wäre vor allem das lvln entspannter, da es weit mehr Spots u.a. AC geben würde und man wäre nicht so auf die Classic Regionen beschränkt.

    Die SI Klassen frei zugeben aber nicht die SI-Gebiete war eh ein Fehler :/

    EDIT:

    Das XP Event scheint gut angekommen zu sein. Teilweise fast 1,3k Leute on gewesen. Denke wenn sie das dauerhaft bieten würden + SI raushauen würden und div. kleine und nötige Anpassungen vornehmen würden, wäre der Server auch wieder voller.
    Geändert von Cartesii (14.08.17 um 15:15 Uhr)
    @Firderis Post :>>
    Zitat Zitat von Ctullhu Beitrag anzeigen
    du hast einen kabellosen controller für den pc gekauft...
    also empfänger gibt es da schon für, aber trotzdem *schulterklops* armer alter mann, die technik ist so grausam an dir vorbeigezogen

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